Alright, did outlines for the fae today. gonna try and get Devils and Demons knocked out next.
The Fae. A odd grouping of entities who operate under specific restrictions based upon both what court they are part of, and what individual species they are. No fae creature is restricted from a particular court, at least not by species. But being bound to a court is not a casual affair.
The fae are one of the traditionally planar entities, and as such are somewhat possessive and defensive of them as a collective. The primary threat the fae combat is the Devils, a grouping you can either find on my site and/or i'll give a more complete synopsis in another post, mostly depending on when you try and find that info.
I do have a discord server set up, before the locals in fact. Towards that end im looking to have a binary community and will try to maintain both to some degree or another... but considering the nature of discord (and other social media platforms) i figured better to have one as an anchor... that being locals. join link is below, made it permanent.
main point to having the discord is being able to organize information and conversations, as well as allow space for lewds seeing as some of the specific games im working on contain such. to be careful, i'll only put more in depth updates on such games on the discord (so far as it is available to me) and maybe a much lighter reference here.
all links to any such content will also be purely done through discord or other means to avoid running afoul of the one compromise locals asks of its communities.
thanks for understanding and helping with this, and enjoy your stay in these communities!
Alright, nothing image-wise to show for the moment, not sure if i'll be coding tonight or not. i did do some work on Magius however. In case i hadnt mentioned it, Magius is a tabletop project... something along the lines of Warframe, but might and magic oriented rather than science aesthetics.
Right now i'm working on core systems in the tabletop and if things get a decent polish i can upgrade the systems to be a full game. woo. Currently I'm putting the player character on the backburner, so stats and skills predominantly. Working on the Armor and the Spirits.
The armor in this summary includes basic combat mechanics and the like. Spirits is mostly about the spells and abilities. For the armor the idea is you pick an armor that gives you a core focus point. You then customize and upgrade the armor to specialize it in whatever direction you want. Spirits? More or less the sky is the limit. You are under a system with some basic rules to allocate runes, each of which gives you a small stat bonus. Once ...
alright I'm terrible about posting updates but i am working.
updates since last time is posting up the chapters for shadows of Paradise on scribble hub, started work on a couple of games proper and started codifying more stories.
not much done on singulares because as i said i keep purging portions of it sadly.
bibliophile still doesn't have a name and likely won't for a bit, haven't done a ton with it outside setting work.
most of the effort in the last week or two has been towards the monster trainer game with supermike and a game based on brave frontier.
in both I'm mostly working on UI stuff at the moment, templates to build from rather than trying to get everything perfect from go. it's also letting me learn the code syntax without getting overly complicated.
i don't have the stuff from monster trainer to show but i do have the last thing i worked on for the frontier project.
these are all the same screen and it doesn't look like much cause it's not at the moment. this is the template ...